Polycam vs TRELLIS (Microsoft)

Polycam is freemium — a usable free tier with paid plans above it. TRELLIS (Microsoft) is free, with no paid plan attached. Both are listed under 3D & CAD Generation, so this is a like-for-like comparison. Neither is ranked above the other — Flocci carries no sponsored placement.

Polycam vs TRELLIS (Microsoft) — straight answers

Polycam vs TRELLIS (Microsoft): what is the difference?

Polycam is freemium — a usable free tier with paid plans above it and is listed for liDAR + photogrammetry reality capture on iOS/Android, not generative-only. TRELLIS (Microsoft) is free, with no paid plan attached and is listed for open-weight model outputting radiance fields, 3D Gaussians AND meshes from one representation. Both sit in 3D & CAD Generation.

Is Polycam or TRELLIS (Microsoft) cheaper to start with?

TRELLIS (Microsoft) is the cheaper starting point: it is free, with no paid plan attached, while Polycam is freemium — a usable free tier with paid plans above it. Pricing tiers here come from the catalog, not from a promotional page.

Which should I choose, Polycam or TRELLIS (Microsoft)?

Choose Polycam if you need liDAR + photogrammetry reality capture on iOS/Android, not generative-only; choose TRELLIS (Microsoft) if you need open-weight model outputting radiance fields, 3D Gaussians AND meshes from one representation. Flocci AI Tools does not rank one above the other — it shows both feature sets side by side and lets the requirement decide.

Polycam compared with TRELLIS (Microsoft): pricing tier, category, listed capabilities and links.
 PolycamTRELLIS (Microsoft)
Pricing tierFree tier + paid plansFree
Free to startYesYes
CategoryContent & Media GenerationContent & Media Generation
Type3D & CAD Generation3D & CAD Generation
Listed capabilities
  • LiDAR + photogrammetry reality capture on iOS/Android, not generative-only
  • Gaussian splat and floor-plan generation
  • Free AI 3D model generator, texture generator, and viewer tools
  • Open-weight model outputting radiance fields, 3D Gaussians AND meshes from one representation
  • Up to 2B parameters, trained on 500K 3D asset dataset
  • MIT-licensed, deployable locally or on Azure
Tagspolycam, 3d scanning app, lidar scanner, photogrammetry, gaussian splat, 3d capture freetrellis 3d, microsoft trellis, structured 3d latents, open source 3d generation, image to 3d model, 3d gaussian mesh
Websitepoly.camgithub.com
Full pagePolycam details →TRELLIS (Microsoft) details →
AlternativesPolycam alternatives →TRELLIS (Microsoft) alternatives →

Also worth comparing

All 3D & CAD Generation →

CADAM (Adam)

3D & CAD Generation
freeNew
  • Open-source web app turning natural-language descriptions into parametric OpenSCAD models
  • Runs in the browser via WebAssembly; interactive 3D preview and export
  • Adjustable parameters after generation; GPLv3 code

Copilot 3D

3D & CAD Generation
freeNew
  • One-click conversion of a JPG or PNG (under 10MB) into a downloadable GLB 3D model
  • Works best on inanimate objects with plain backgrounds
  • Output usable in games, AR/VR and 3D printing pipelines
  • Free with a Microsoft account

Hunyuan3D-2 (Tencent)

3D & CAD Generation
free
  • Open-weight two-stage shape generation + high-res texture synthesis pipeline
  • State-of-the-art open 3D generation from Tencent Hunyuan lab
  • Runs locally via Diffusers/ComfyUI integrations

HunyuanWorld 1.0

3D & CAD Generation
freeNew
  • Generates explorable 3D worlds from text or image via 360 panorama then layered meshes
  • Exports meshes for game engines and graphics tools; quantized lite version for consumer GPUs
  • Free open-source with HTML 3D viewer

Step1X-3D

3D & CAD Generation
freeNew
  • Apache-2.0 two-stage geometry plus texture generator (1.3B and 3.5B models) for textured 3D assets
  • Released with training code and an 800K curated asset dataset
  • Free Hugging Face Spaces demo

TRELLIS.2 (Microsoft)

3D & CAD Generation
freeNew
  • 4B-parameter MIT-licensed image-to-3D model producing PBR textured assets
  • Up to 1536^3 resolution; handles open surfaces via O-Voxel representation
  • Free weights and code